Alpha 1.1 patch notes
Mostly a clean-up and functionality update as I keep building the core systems out.
What’s New:
-
Enemies can now split into smaller ones starting around Wave 15.
-
The chance increases as you progress through the waves.
-
-
Added a maximum enemies on screen cap to help with performance.
-
The smaller split enemies don’t count toward this limit.
-
-
Escape key now pauses the game (alongside P).
-
Updated the version label to Alpha 1.1.
Tweaks & Fixes:
-
Rebalanced the enemy scaling after Wave 19 to feel smoother.
-
Accidentally left the max enemy cap at 5 during testing — that’s fixed now. Apologies to those who found the alien invasion... underwhelming." (hotfix)
-
Cleaned up a leftover shield powerup from the middle of the screen. (hotfix)
-
Slight adjustments to how shields behave when hit.
Thanks to anyone who tries it out. Still early, but getting there
Files
Alien Defence 2
fast-paced arcade-style space shooter where you face endless waves of alien invaders.
Status | In development |
Author | ConcietedBlaze |
Genre | Shooter |
Tags | Arcade, Space, Top-Down, Top down shooter |
More posts
- Nothing going on here...12 days ago
- Alpha 1.0 Launch12 days ago
Leave a comment
Log in with itch.io to leave a comment.